Friday, March 30, 2012

Digital Nation thoughts

This post is also one that will shy away from “Here Comes Everybody” but is still a post that relates to class. I’ve also decided that while there will still be more posts related to “Here Comes Everybody” I will write posts about other things related to class so I can keep this project fresh to read but also to write. I am assuming that as long as I keep the posts related to class they will still be within the confines of the project grading criteria…….right?

Today in class (3/30/12) we Digital Nation for what seemed like the 100th time, although it was a part we haven’t seen before. The part we watched today dealt with Internet addiction, especially seen in South Korea and how the South Korean government is trying to handle this Internet addiction. Being included in the gaming community I have read stories of people in these Internet cafes that have died from long gaming sessions. People will literally sit and play and do nothing else. I remember reading one report of a man who died playing the computer game Starcraft for over 30 straight hours. He never left his seat, not to eat or use the bathroom. Disgusting, I know. But the thing is, is that South Korea is taking a good step forward by recognizing that there is such a thing as Internet and gaming addictions. This is something that America should consider so we don’t have to hear stories about people letting their children drown in the tub because they are too busy playing games on Facebook.

But the thing that really stood out to me in the part we watched today was when they went to a school and they were teaching really young kids etiquette on the Internet. The most amazing aspect was that they teach these kids “netiquette” at a very early age, basically the same age they teach these kids how to read. At first I was surprised that they held using the Internet as the same level of importance as reading but in a country that deals with a strong addiction it makes perfect sense and is something that should spread across the world. By teaching these kids how to properly use the Internet and how to use it in moderation they will grow up and hopefully be able to control themselves and not fall victim to over usage. With kids be taught at such a young age they can also be taught to use the Internet as an information tool first and an entertainment tool second. That is something that I think will pay off a couple generations from now for them as they raise these kids as using the Internet to help with school projects and to find information instead of just using it as a distraction. Of course this will also fall on parents to make sure they practice this train of thought at home.

I really believe that by teaching these kids the proper use of a computer and the Internet at such a young age will pay off in the long run and is a model I would like to see parents/schools take up here in the states. Too often it seems that parents use the Internet as a way to distract their kids and don’t teach them how to use it properly which leads to kids giving away personal information and downloading things that give the computer viruses and things like that. I like to think that when I have kids I will teach them how to use the Internet properly and teach them to use self-control when it comes to computer usage. I will probably wait until they have learned how to read first and I probably won’t teach them to sing a song like those South Korean kids in Digital Nation. Ok maybe I will teach them that song.

Connecting class to a song

This next post isn’t really related to “Here Comes Everybody” but it does link to some things we talked about in class and that link is talking about how we are always wired in to technology like constantly using our phones and waiting for the new piece of technology to come out. These are the lyrics from a song by hip-hop artist Lupe Fiasco. I pulled out one verse in particular because there are several things that he says that relate to things we talked about in class.

Standing in line for the new one
Not the black, but the blue one
And I don’t even know what it do, son
Steve Jobs said that it’s too fun
Fun in a bun is what I need
It’s cold out here, put my arms in the sleeves
I’ll probably lose my place if I leave
But I really need to pee
If I do it right here they’ll see
Makes you wonder, how do snipers
Marathon bikers
Next time: diapers
They say it has all new features
Faster processors and much better speakers
Great for kids, a necessity for teachers
For work or home, a revolutionary way of being alone
I mean, should we really get a loan?
Hey what’s the matter, just tell it to your phone
Cupertino heart with Chinese parts
Built by the poor, but designed by the smart
They open the door so you go
On your mark, get ready, set, buy
Imagine a world where everything starts with an I
But it still ends with a die
Probably got an app for that, you could try
Brother iClouds, right into the great WiFi
Siri, can iGod really hear me?
Does not compute, can you repeat more clearly?
Woaaaaah


• “Standing in line for the new one, not the black, but the blue one, and I don’t even know what it do son.”

I really like this line in the song as it reminds me so much of the launch of every new apple product. People go out and go to extreme lengths just to get the new Apple product simply for the fact that it’s Apple.

• “It’s cold out here, put my arms in my sleeves, I’ll probably lose my place if I leave, But I really need to pee”

This is another line that makes me laugh. Here he is clearly talking about how people will brave the elements and stand in line for days just to grab the newest technology.

• “For work or home, a revolutionary way of being alone”

This is the line in the song that really gets me and is the one that really relates to class. We’ve talked in this class if technology is really bringing us together or is it just pushing people further apart? This goes hand in hand with a line not much further in the song that goes, “hey what’s the matter, just tell it to your phone.” People want to share things with other people, whether good or bad. A lot of times you see people rush to update their Facebook status when something good or bad happens instead of focusing on the thing happening. I have heard people say, “oh I’m going to tweet that” or “oh that’s going as my status.” I feel like these two lines go great with what we talked about when reading Alone Together. It’s not uncommon now to see a group of people sitting at a table and each one of the them is on their phone, either texting or updating social media. If a group of friends is sitting at a table but they are too involved in their phones to talk to each other are they really together? How would that be any different than all the friends home and just texting back and forth? And then there is the line, if you have a problem tell it to your phone. The number of times I go on Facebook and its just filled with people complaining is beyond counting. The thing is you can share on Facebook that you are feeling down and will most likely be consoled by a numerous amount of your friends. Isn’t that what you wanted? Is posting a status just a cry for attention or are you really sharing just because you want to share something? Can it be you want to share something and want the attention somebody “liking” your status gives you?

Like I said earlier, it doesn’t really relate to “Here Comes Everybody” but it does contain elements of things we talked about in class and I found it incredibly interesting how listening to this song made me relate all these things back to class.

Thursday, March 29, 2012

Getting what they want by kicking and screaming

This next blog post is about something that hits closer to home for me. I am an avid video game player and follow news in the video game industry pretty close. So I was very intrigued to watch this event happen only about a month after we read Here Comes Everybody.

On March 6, Bioware released Mass Effect 3, the third and final game in the Mass Effect trilogy. The previous two games in the series received numerous awards including some game of the year honors and in terms of sales; millions of copies of each game were sold across the world. The games received high praise from reviewers and rave reviews from gamers who played the game. Needless to say the hype for the third game was through the roof.

But something curious happened after the release of the game. The first couple of days were people gushing over the new game. The improved graphics, the great voice acting, the better controls etc, but as the days wore on there was something that users began complaining about and that was the ending of the game. What started as just a couple of users at first quickly grow to multiple users and then seemingly everybody was complaining about the ending.

Quick disclaimer here. I do not know how the game ends and I have not read anything about the ending that would spoil it as I fully intend to play the game for myself. I have read countless posts on video game forums discussing the ending and gamer’s dissatisfaction with it.

As the days went on more and more gamers began complaining about the ending to the game. Bioware, the company that developed the game, was beginning to feel the pressure and released a statement on their website claiming they were hurt by the harsh criticisms and wanted to create an experience that all fans would love. They also announced that they would release a new ending to the game that would be available as downloadable content for the game. The new ending would be different and presumably one that would sit well with the fans.

So the short story here is that fans were upset with how a game ended and complained enough to the get the company that made the game to release a new ending for gamers to play. The gamers took to video game forums and social media pages to get their point heard. A twitter account and Facebook page for a petition was started up and had hundreds of thousands of members in a matter of days. So it’s another win for people coming together right?

Well not necessarily. (This is the part of the post that will stray a little from Shirky’s book but it’s a point that needs to be discussed) If these actions become a trend and fans will start banding together every time there is an ending to a game or even movie or book that is to their disliking they can band together and hope to get it changed. If that becomes the case that what is the point for these creative teams and individuals to even create this content for us to consume? It would be just another case of media giving us what we want, and in this case we got what we wanted after kicking and screaming.

This example is just another case against the development of new ideas being used in video games. A big issue with the gaming world now is the lack of new games and new ideas. In an industry where a new Call of Duty game is released every year and somehow still sells millions of copies, many gamers want to see companies try something new and come up with new stories and new game mechanics. But the big issue is that most of the time games who try to push the envelope and try something new don’t always sell and usually takes more time and manpower (and money) to create. Why would a game company spend the extra money, time and manpower to make a game that might not sell well when they can just pump out another sequel that they know will sell?

This ending “recall” favors the quick buck method. Bioware may be afraid to do anything that would create fan backlash from here on out, possibly resulting in a game that doesn’t push any boundaries but does make money.

What I’m trying to get at is this is a bad case of people banding together to create a change. Bioware chose to create the ending they did and picked it for a reason. You aren’t going to agree with every ending to a game, movie, or book but that’s just how it is. By forcing Bioware to go back and create a new ending, it hinders their company and also may make them a little gun shy for further creative decisions and it might make other companies re-think there creative ideas and just stick with what gamers like, which in the end will harm the game industry as a whole.

Tuesday, March 27, 2012

The Twitter Revolution

“Mere tools are not enough.”

Shirky writes in his book that people need tools to work in a collaborative but that they also need incentive to provide the effort. Nobody will just work on something that they feel will not further them or help them in any way. But people will go to extreme lengths to do something they believe in.

The next example for this project I want to talk about is the Arab Springs uprising, most notably the ones in Egypt that was dubbed both “The Facebook Revolution” and “The Twitter Revolution.”

The people of Egypt were unhappy and wanted change. They took to social media to stage a revolution and it worked and worked well. They used both Facebook and Twitter to announce to people where the protests were and they also used social media to give out useful information like how to deal with the police and where to go if you get hurt and things like that.

Egypt’s use of social media in their revolution was so successful that other countries looked to do the same. These revolutions are great example of the power that social media, like Twitter, have. It’s a great way to get information to masses and most importantly, it’s easy to use.

Shirky talks in his book about how communication tools won’t take off until they are used by the masses. At first only the privileged have access to new technology but as time goes on more people gain access to new technologies and that is when the technology will really take off. Since Twitter was available to the people it became their tool, their rallying cry, as these revolutions took place.

So to tie this back to the quote at the start, the tool, in this case Twitter, was not enough to start this revolution, there needed to be incentive and motivation behind it. Obviously in this case there was but what if this revolution fell on deaf ears? What if people just took it as some young kids trying to make a ruckus instead of a movement to benefit the people of Egypt? That was not the case. There was incentive to collaborate and the tools were there to be used and those tools were easy to use and available to the masses.

Combine all those elements together and you can get something special, like a revolution.

First post

In this class we read Clay Shirky’s book, “Here Comes Everybody.” The overall theme of this book is that when given the right tools, the right mood, and the ability to do something with little effort, you can get people to do anything. After reading this book I have realized just how true what he was saying in the book is. I have been observing some very interesting trends around me concerning what Shirky calls “slacktivisim” and his ideas of new group forming techniques. So for my creative project I will run a blog that is my observations of slacktivism, group forming, and examples of “everyone coming together.” These will be ones I have observed personally or ones that have happened in the news around the world.



I’m going to cheat a little bit for this first one and use an example that Shirky uses in his book. I know what you are thinking but please hear me out in this one. I figured it would be best to use an example directly from Shirky so the themes and direction of this blog/project are clearly outlined for both the reader and myself. That seems pretty fair right?

Anyways the first example that Shirky gives in his book is the story of a lost cellphone and the quest and resulting media firestorm that followed. The story is that a girl left her Sidekick phone in a cab in New York. She checked the taxi company to see if anybody found it but deemed it lost forever. She purchased a new phone that was exactly the same as the previous one and noticed something strange. New pictures and contacts were being added to the phone. Her old phone was still working and was being used by a teenager. She asked politely for the phone back but the answer she got was no. That is the “cleaned up” answer. She asked for some help in retrieving her phone and a friend of hers made a website describing the story. This is when everything really took off.

The website immediately blew up and the story only continued to grow. People were offering their services to help, including someone who risked their job explaining how they could get this changed from a missed item to a stolen item by the police. The influx of people was usually helpful but a nastier side rose as well. Some users took photos the teen had taken with the phone and spread them around on the website writing mean comments on her looks and her friends and lifestyle. To wrap up this long story the NYPD were pressured to change the phone from a lost item to a stolen item and the teenage girl who had the phone was arrested for stealing it.

This is a great example of “slacktivisim.” All these people came to help find this phone but why? Was it because it was easy? Was it because people feel good by helping, even if it results in a teenager getting arrested? Was it a quest to see good triumph evil? Well it’s a little bit of all of that. The teenager was painted as the bad person in this situation and the woman who lost her phone was labeled as the good person. People were able to help with this problem by applying just their basic knowledge to the situation and really didn’t take too much effort from those helping. Shirky also talks about how new technology has made it easier for people to group together and get things accomplished.

The question now is, is this a good thing? On face value it is. People get together and do a little bit of work each but when that work is combined you create a solution, but will the cause always be a good one. Was the end result of a teenager getting arrested the original objective? And could this power of grouping and group work be used for worse things like hacking?

So that is the first post for this blog/project. I know this was nothing new people in the class haven’t heard but it will help make the other posts better…I hope. Stay tuned for more!!